Jotun: Famous for their mining, wrought iron, rich ore, and music, the Jotuns are a proud but crude people with hints of their Elven pompousness. Derogatorily known as the Dark Elves, the Jotun are on horrible terms with the Western High Elves, having never let go of a bad blood feud that split the two cultures apart just a century ago. The Jotuns were chased up north, where they developed a new capital city underground and developed surprisingly good relations with the native Ogres, who they currently coexist with peacefully. They have strong military prowess, led by a warrior king or queen who earns the throne through strategic superiority in battle.
Inspirations and notes: Traditional Russian culture with influence from Medieval Gothic. Sleek and athletic, biggest elf race. North-to-Eastern European features.
Naiads: Elegant, sophisticated, and snooty, the High Elves are a technologically advanced nation that hold a majority of the influence in the West. While they trade freely with the Myr and Gnomes, they view themselves as culturally superior. They’re known for their alchemy and automated armors, which are employed for all menial jobs in their society. The Goblins were once heavily employed by the Naiads for lower level work, but ever since the invention of their mobile armors, they’ve since freed them, though their menial employment is still apparent in the western sector of the world. Lavish and peaceful, Naiads hold intellectual, magical, and philosophical pursuits in high regard, and are led by a council of elected officials.
Inspirations and notes: Art Deco era and Decopunk, American Roaring 20’s. Thin fashion-model bodies. White-American features.
Dryads: The Wood Elves are a carefree people living in the upper branches of the Eastern forest-marshes, which are known to many as a tropical paradise. Good-humored and creative, they’re famous for their artistry in painting, calligraphy, pottery, and sculpting. Over-indulgent in the fine arts and simple pleasures, they’re an open and polyamorous culture that values fun and comfort, earning them the nickname “Nymphs”. While their laissez-faire attitude can come across as insanely irresponsible, their playful, youthful nature makes it hard to dislike them individually. Other than trading with the Garuda, the Dryads tend to keep to themselves. Their expertise in magic is rivaled only by the Fae.
Inspirations and notes: Ancient Chinese culture, Qing Dyasty. Petite, skinny physiques. Central-to-East Asian features.
Djinni: A gender-segregated but matriarchal society, the Djinni are a generally peaceful, scholarly culture. Djinn women are the spiritual leaders, politicians, and scientists, while Djinn men are kept to physical work, like smithing, dancing, and military. They believe the female mind is the greatest asset, promoting them to be physically modest; their men, on the other hand, are visually flamboyant and beautiful. Nationalistic and proud, they also greatly value families, and healthy births are celebrated for days on end. The Djinni live in harmony with the Giants, and are well-known traders throughout the world.
Inspirations and notes: Ancient Persian and Arab culture, mainly Ottoman. Lithe but pronounced/curvy bodies. South Asian/Middle Eastern features.